Drifting The art of going sideways

Black Friday Drift Mayhem! Friday, November 26th

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Old Nov 27, 2010 | 04:33 PM
  #101 (permalink)  
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I can't see it
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Originally Posted by whattadobo
People fucking suck, I'm selling my car and buying a treefort.
Originally Posted by osama tim laden
shit got all davided up.
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Old Nov 27, 2010 | 06:08 PM
  #102 (permalink)  
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Originally Posted by box240mod
we are going to work on the groups to get a little better. im not event track staff or nothin, but try to help out always. driver cap isnt really needed and if it was,,, prolly @40 which is one less than was there. lets just realize that the events are the best FL has seen in years.

8-10 runs used to be expected at events but lately with some low attendance events = 15-20 runs. we got spoiled.

if you all only knew how few people run the events, you would understand when there is a few glitches. few more helping and 'dedicated' (not slacking) people to run things and these events will get better and better.


got to the track at 4pm- setup stuff, then did some ridealongs/tips, and some working the start with Vas, watched some sweet drivin, left the track at 3am after clean up with the cfrc crew, nos crew, and dj crew. got home at 6am. I got 0 runs. I'd do it again tomorrow cuz the event was AWESOME.
event was awesome dont get me wrong i loved it! but i got 9 runs the whole day and did good only in 2 or 3 runs cause i never slide the sr so i didnt know what to expect. just wishing i got more seat time. but it was a fun ass event and mike killed the ls haha my friend rode in the ls when it crashed told me they were going at least 60 or 70 mph into the wall haha and it was automatic. i want to see more pics and videos there hardly any!!!
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Old Nov 27, 2010 | 08:42 PM
  #103 (permalink)  
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that was a killer event. I cant wait for the next drift event. I need to get a track car for this stuff. The lights made all of my pictures suck though. It got sick at the end when the A & B class got together and let it all hang out on the track and wall.
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Old Nov 28, 2010 | 10:37 AM
  #104 (permalink)  
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Originally Posted by rotarykidd
the ls400 that hit the wall hard as fuck. moved the wall and everything. its only a 3 or 4 sec vid, but you see the whole thing.
YouTube - Broadcast Yourself.
I'm told I was on the gas before the rear tires hit the ground again.



You guys running 240s are doing it all wrong. $1000 car got me around for 6 months and is invincile on the track. Nothing got broken aside from the P/S tail light housing and the trunk won't shut now. Fuel tank is behind the rear seat, a good 3 feet from the rea of the car, and no suspension links are even close to the bumper. The bulbs in the tail lights didn't even break.
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Old Nov 28, 2010 | 10:53 AM
  #105 (permalink)  
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Originally Posted by titan uranus
haha cause mike and justin are men... they are gonna let no rear end damage stop them from slidin..... it was a cuban missile crisis for cryin out loud.... Defocon 1
I love you Chris.

Here are some suggestions for managing the events, coming from an experienced hand:
Driver cap at 36 - 12 cars per group, assigned groups upon tech inspection, to be altered later depending on driver skill level. At 45 mins per group and a grenerous 45 seconds per run you will get at least 5 runs per session, x 3 sessions = 15 runs per person, making it a better run/dollar ratio than an autocross.

Tech inspection - have a tech tent close to the pits for people to roll into once they've unloaded and before they are set to run. Not performing a tech ninspection can really be setting yourself up for delays later on.

No dead time - having more than one person at the starting gate will ensure that any talking to's or radi communuication don't interfere with the regular rhythm of sending people.

Cool-down zone - 2 cones set up as a gate along the return path to shut people down from getting wild and invincible will let you send the next driver all that much sooner.
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Old Nov 28, 2010 | 11:03 AM
  #106 (permalink)  
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mranlet, loved that car all night. My buddies and i were all waiting for that car everytime your class got called.
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Old Nov 28, 2010 | 12:04 PM
  #107 (permalink)  
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Originally Posted by mranlet
I love you Chris.

Here are some suggestions for managing the events, coming from an experienced hand:
Driver cap at 36 - 12 cars per group, assigned groups upon tech inspection, to be altered later depending on driver skill level. At 45 mins per group and a grenerous 45 seconds per run you will get at least 5 runs per session, x 3 sessions = 15 runs per person, making it a better run/dollar ratio than an autocross.

Tech inspection - have a tech tent close to the pits for people to roll into once they've unloaded and before they are set to run. Not performing a tech ninspection can really be setting yourself up for delays later on.

No dead time - having more than one person at the starting gate will ensure that any talking to's or radi communuication don't interfere with the regular rhythm of sending people.

Cool-down zone - 2 cones set up as a gate along the return path to shut people down from getting wild and invincible will let you send the next driver all that much sooner.
Been very busy with getting the venue ready for events that pre-planning the event execution has not been a priority. To the drivers/spectators our apologies.

CFRC is not running any drift during December, giving us time to create some rules & and event structure. For instance Id like to see gates open for drivers way early (4p.m for a 6p.m event).

Please continue to give input everyone. We have something great going on lets make it the best it can be.
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Old Nov 28, 2010 | 12:54 PM
  #108 (permalink)  
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Originally Posted by mranlet
I love you Chris.
Tech inspection - have a tech tent close to the pits for people to roll into once they've unloaded and before they are set to run. Not performing a tech ninspection can really be setting yourself up for delays later on.

No dead time - having more than one person at the starting gate will ensure that any talking to's or radi communuication don't interfere with the regular rhythm of sending people.

Cool-down zone - 2 cones set up as a gate along the return path to shut people down from getting wild and invincible will let you send the next driver all that much sooner.
Yes. the 2nd two were very apparent to me as i took over start for a run group. I had to wait for people to stop sliding and drive normal so I knew it was safe to send next. And then when they were trying to radio me, I couldnt send cars and listen.

The tech situation I also agree with some sort of change. I think thats easiest to solve at least. It boils down to needing more track workers. hell, we didnt even have cone runners so they just stopped having cones.
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Old Nov 28, 2010 | 02:10 PM
  #109 (permalink)  
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Originally Posted by mranlet
I love you Chris.

Here are some suggestions for managing the events, coming from an experienced hand:
Driver cap at 36 - 12 cars per group, assigned groups upon tech inspection, to be altered later depending on driver skill level. At 45 mins per group and a grenerous 45 seconds per run you will get at least 5 runs per session, x 3 sessions = 15 runs per person, making it a better run/dollar ratio than an autocross.

Tech inspection - have a tech tent close to the pits for people to roll into once they've unloaded and before they are set to run. Not performing a tech ninspection can really be setting yourself up for delays later on.

No dead time - having more than one person at the starting gate will ensure that any talking to's or radi communuication don't interfere with the regular rhythm of sending people.

Cool-down zone - 2 cones set up as a gate along the return path to shut people down from getting wild and invincible will let you send the next driver all that much sooner.
Thanks for the input and nice meeting you on Friday, there were a few things that I could not have much control over, the rain before the event threw us off to where I was still setting things up minutes before the gate opened, so we ran behind schedule from that.

I usually tech every car, but since most cars I was already very familiar with from past events, I only inspected cars that I've never seen before to save time.

We were a little understaffed for this event, having good help is hard to come by, but we will be working on improving organization and driver classification for the 2011 season.
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Old Nov 28, 2010 | 02:19 PM
  #110 (permalink)  
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somehow i got the ls hitting ...the vid is 3sec long too lol
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