why drive smooth?
I put this together for everybody
To me, "smooth" means avoiding jerkiness when applying or releasing the brakes, the gas, or steering. Most of the time, you want to roll on and off the gas, squeeze on and off the brakes, slither in and out of steering. It's just as important to avoid jerkiness at the end of a manoeuvre as at the beginning. For example, when steering, not only should you start turning the steering wheel with a gradual, smooth push, but you want to complete the wind-up with a gradual, smooth slowing of the push. Likewise, when you unwind the wheel, you want to start and stop the unwinding smoothly. Thus, a complete steering manoeuvre consists of four gradual, slithery start-and-stop mini-manoeuvres. A complete braking event has four little mini-slithers: one each for the start and stop of the application and the releasing of the pedal. Same for the throttle.
Ok, great, but why? At first blush, it seems one would be able to get back on the gas more quickly by snapping the throttle on or get into a corner more quickly by whipping the wheel. Furthermore, supposing we can justify smoothness, are there exceptions to the rule? Are there times when it is best to snap, whip, or jerk? And exactly how smooth should one be? Smoothing means slowing the control inputs down, in a particular way, so it's obviously possible to be too smooth, as in not quick enough, as in not getting as much out of the car as it's capable of delivering.
To me, "smooth" means avoiding jerkiness when applying or releasing the brakes, the gas, or steering. Most of the time, you want to roll on and off the gas, squeeze on and off the brakes, slither in and out of steering. It's just as important to avoid jerkiness at the end of a manoeuvre as at the beginning. For example, when steering, not only should you start turning the steering wheel with a gradual, smooth push, but you want to complete the wind-up with a gradual, smooth slowing of the push. Likewise, when you unwind the wheel, you want to start and stop the unwinding smoothly. Thus, a complete steering manoeuvre consists of four gradual, slithery start-and-stop mini-manoeuvres. A complete braking event has four little mini-slithers: one each for the start and stop of the application and the releasing of the pedal. Same for the throttle.
Ok, great, but why? At first blush, it seems one would be able to get back on the gas more quickly by snapping the throttle on or get into a corner more quickly by whipping the wheel. Furthermore, supposing we can justify smoothness, are there exceptions to the rule? Are there times when it is best to snap, whip, or jerk? And exactly how smooth should one be? Smoothing means slowing the control inputs down, in a particular way, so it's obviously possible to be too smooth, as in not quick enough, as in not getting as much out of the car as it's capable of delivering.
smoothness can be good, but look at the great formula 1 drivers, or a lot of the motorcycle racers. they have those machines jerking on the edge of friction. alex zanardi was not smooth, neither is schumacher or mat miladin.
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and thinks it's really funny when her nose goes bloody
'cause the blow is so yummy and it keeps her tummy empty
and makes her act more friendly
and thinks it's really funny when her nose goes bloody
'cause the blow is so yummy and it keeps her tummy empty
and makes her act more friendly



