Epcot sound like the setting of an amazing dystopia game franchise. The law of Disney isn't aggressively enforced, but all the citizens know to stay in their line. You've lived there since birth and have never left. Your father moved to the secondary community three years ago, and you have very little contact with him.
Theres a big reveal about the outside world being 1992, despite Epcot still having a 1960s Futurism vibe. Your objective is to get your family out, but the authorities are onto you and have locked down all the outermost regions of the city.
You meet a journalist from the outside who has a reputation for going to dangerous parts of the world, and she wants an interveiw with whoever is in power in the city. Whammo, video game shenanigans ensue.